WORLDS ENTWINED

Action-RPG prototype developed for Tranzfuser 2020 game development competition. It continues to be developed by the studio.
DESCRIPTION
Designer & Programmer
ROLE
3D Platformer, Action
GENRE
2020
YEAR
DevSquad Academy Jam
GAME JAM
PLAYABLE LINK
CONTRIBUTIONS
This game was made as an entry to DevSquad Academy Jam 2020 with the theme of 'Connected Worlds'. The team was made up of a programmer, a level designer, two 3D artists and myself acting as designer and programmer.
Worlds Entwined is a 3D platformer with melee combat where the player needs to gather 3 batteries to fix their broken ship. The player is transported between two worlds which have disappearing platforms.
Design: I proposed the game idea and was responsible for gathering and organising the team. I contributed to all parts of the design and gave feedback on everyone's progress. Our team worked remotely using Agile development with regular stand-up meetings and using Trello.
Programming: I implemented the characters' movement including sourcing the animations, and added the sound effects. I also created the combat system and balanced the damage dealt by the player and enemies. I was also responsible for the UI (except for the victory screen) including the main menu, controls, pause and in-game HUD.
TOOLSET
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Unreal Engine 4
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Blueprints
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Animation Blueprints
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AI using Behaviour Trees and Blackboard
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Photoshop
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Documentation tools
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Git version control