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Samsara

ROLE

Technical Designer

& previously Software Developer

DESCRIPTION

Action-RPG prototype developed for Tranzfuser 2020 game development competition. It continues to be developed by the studio.

RELEASE YEAR

2020

GENRE

Action-RPG, Adventure

PLATFORMS

TBD

Contributions

Samsara is an action-RPG inspired by the Tibetan Book of the Dead where the core gameplay mechanic is reincarnation based on karma. I spent 4 months creating a prototype for the game for Tranzfuser 2020.

I wrote the story of the prototype, designed the lead characters and proposed new gameplay elements such as the transforming weapons that take a different shape based on the attack range. I also helped implement the combat system including dodging, quick and heavy attacks, weapon hit boxes and sound effects.

I worked primarily on the movement system of the player character and created a climbing system including both the game logic and animation setup.  I worked closely with the team's character artist and performed 3D model and rig testing in the engine, and became familiar with the UE4 animation pipeline. I used Mixamo animations and used its auto-rigging tool for the humanoid meshes.

The game is still in development by Infinity27 Studio.

TOOLSET

  • Unreal Engine 4

  • Blueprints, C++

  • Animation Blueprints

  • Behaviour Trees and Blackboard

  • Photoshop

  • Documentation tools

  • Perforce version control

© 2024 by LAURA V. MOLNAR

  • LinkedIn
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