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Manic Mechanics

ROLE

Technical Designer

& previously Software Developer

DESCRIPTION

Chaotic Local and Online Multiplayer game with co-op and versus modes. Play with up to 4 players to become the ultimate mechanics!

RELEASE YEAR

2023

GENRE

Party Game, Casual

PLATFORMS

Steam, PlayStation, Xbox & Switch

Contributions

Manic Mechanics is an original IP game developed and published by 4J Studios. I joined the project once it was already a year in development, and worked on it for 1.5 years. I quickly adjusted to the project, and made major contributions to both the design and codebase of the game.

I contributed to all systems of the core game and implemented new gameplay features for the last 3 garages of the game. This included water interaction with fire and electricity, UFO abduction, and a Ghost player state. I also took part in thorough weekly testing, and bug fixing leading up to launch.​

I was involved in the design of the Banshee Bay, Versus Mode, and other post-release quality of life improvements. I took ownership of the design and implementation of the Banshee Bay garage boss level, involving boss attacks and rotating platforms. I also designed and implemented Trick or Treat bags, which have a random chance of giving helpful items or stun/launch the player.

 

I designed and implemented Sabotage Items and wrote the design for team Station Locking, which are the main mechanics introduced in Versus Mode. We balanced these as a team to ensure there are fun ways to interrupt opponents, while making camping strategies unviable. 

 

I also designed and implemented a subtle parallax camera movement to add a dynamic feel to the game, and championed accessibility options for colour blindness and motion sickness. I even contributed voice lines to Roz, the alien garage owner!​

TOOLSET

  • Unreal Engine 4 & 5

  • Blueprints, C++

  • Animation Blueprints

  • Materials & Niagara VFX

  • Sequencer

  • Documentation tools

  • Photoshop

  • TFS version control

© 2024 by LAURA V. MOLNAR

  • LinkedIn
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