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Artificial Fate: Image

Artificial Fate

Engine: RPG Maker VX Ace

Development time: 2.5 years in a team of 3
Roles: Designer, Writer, Artist

I made my first attempt at game development in high school using RPG Maker, before acquiring any coding skills. This project mostly included using and modifying community scripts and ensuring compatibility between them. The scripts were written in Ruby.

This game was a team project. I did all the art and writing for the game as well as level design and mechanics. Two of my friends helped with balancing the combat system and create the soundtrack.

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The game was published in 2016.

Play here: https://gamejolt.com/games/artificial-fate-demo/200414

Artificial Fate: Bio
Artificial Fate: Gallery
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