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Artificial Fate: Image
Artificial Fate
Engine: RPG Maker VX Ace
Development time: 2.5 years in a team of 3
Roles: Designer, Writer, Artist
I made my first attempt at game development in high school using RPG Maker, before acquiring any coding skills. This project mostly included using and modifying community scripts and ensuring compatibility between them. The scripts were written in Ruby.
This game was a team project. I did all the art and writing for the game as well as level design and mechanics. Two of my friends helped with balancing the combat system and create the soundtrack.
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The game was published in 2016.
Play here: https://gamejolt.com/games/artificial-fate-demo/200414
Artificial Fate: Bio
Artificial Fate: Gallery
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